70 static void convertFromOpenCV(
const std::vector<cv::KeyPoint> &from, std::vector<vpImagePoint> &to);
71 static void convertFromOpenCV(
const std::vector<cv::Point2f> &from, std::vector<vpImagePoint> &to);
72 static void convertFromOpenCV(
const std::vector<cv::Point2d> &from, std::vector<vpImagePoint> &to);
73 static void convertFromOpenCV(
const std::vector<cv::Point3f> &from, std::vector<vpPoint> &to,
74 bool cameraFrame =
false);
75 static void convertFromOpenCV(
const std::vector<cv::Point3d> &from, std::vector<vpPoint> &to,
76 bool cameraFrame =
false);
77 static void convertFromOpenCV(
const std::vector<cv::DMatch> &from, std::vector<unsigned int> &to);
84 static void convertToOpenCV(
const std::vector<vpImagePoint> &from, std::vector<cv::Point2f> &to);
85 static void convertToOpenCV(
const std::vector<vpImagePoint> &from, std::vector<cv::Point2d> &to);
86 static void convertToOpenCV(
const std::vector<vpPoint> &from, std::vector<cv::Point3f> &to,
bool cameraFrame =
false);
87 static void convertToOpenCV(
const std::vector<vpPoint> &from, std::vector<cv::Point3d> &to,
bool cameraFrame =
false);
90 static vpImagePoint keyPointToVpImagePoint(
const cv::KeyPoint &keypoint);
91 static vpImagePoint point2fToVpImagePoint(
const cv::Point2f &point);
92 static vpImagePoint point2dToVpImagePoint(
const cv::Point2d &point);
93 static vpPoint point3fToVpObjectPoint(
const cv::Point3f &point3f);
94 static vpPoint point3dToVpObjectPoint(
const cv::Point3d &point3d);
95 static vpPoint point3fToVpCamPoint(
const cv::Point3f &point3f);
96 static vpPoint point3dToVpCamPoint(
const cv::Point3d &point3d);
97 static int dMatchToTrainIndex(
const cv::DMatch &match);
99 static cv::Point2f vpImagePointToPoint2f(
const vpImagePoint &point);
100 static cv::Point2d vpImagePointToPoint2d(
const vpImagePoint &point);
101 static cv::Point3f vpCamPointToPoint3f(
const vpPoint &point);
102 static cv::Point3d vpCamPointToPoint3d(
const vpPoint &point);
103 static cv::Point3f vpObjectPointToPoint3f(
const vpPoint &point);
104 static cv::Point3d vpObjectPointToPoint3d(
const vpPoint &point);