39#include <visp3/core/vpConfig.h>
40#if (defined(_WIN32) & defined(VISP_HAVE_D3D9))
42#include <visp3/gui/vpD3DRenderer.h>
43#include <visp3/gui/vpDisplayD3D.h>
61 m_windowXPosition = winx;
62 m_windowYPosition = winy;
67 m_title = std::string(
" ");
88 setScale(scaleType, I.getWidth(), I.getHeight());
110 setScale(scaleType, I.getWidth(), I.getHeight());
111 init(I, winx, winy, title);
129 setScale(scaleType, I.getWidth(), I.getHeight());
150 vpScaleType scaleType)
153 setScale(scaleType, I.getWidth(), I.getHeight());
154 init(I, winx, winy, title);
159#elif !defined(VISP_BUILD_SHARED_LIBS)
161void dummy_vpDisplayD3D() { }
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...
Definition of the vpImage class member functions.